ApexGM wrote:Let me ask you this then Joe (for sake of arguement).
Does Joe JAckson mean nothing to you then?
You were not alive and all you really have is stats on him. Why does he matter. Why do we care about Babe Ruth, Ty Cobb, Cy Young.
To me this is the same as a leaue history.
I see where you are going with this, but it isn't quite the same since we cannot affect that part of real history. In all honesty part of the reason we play in a fictional league is to see the history play out before our eyes and to see what type of impact we can have on that. We all want to be a part of writing the history to look back on. If we wanted to read some stats generated by simming multiple AI controlled seasons, we can easily fire up a solo league and do that in a matter of minutes. Building a league's history shouldn't come over night with the click of a mouse button.
I love Joe Jackson and everyone else who has ever played the game, for the most part. I wasn't alive during that time though nor did i have any part of running a team in that league. For me I get the most satisfaction out of generating the history as we go along in our fictional universe. Anything artificial takes away some of the immersion that we gain by being there, by doing that, and by voting for whomever it is that should come away with some hardware for each season being played. Artificial records don't mean anything in an online league that will be eventually controlled by human GMs and interaction.
ApexGM wrote:And the simulating 5 seasons my main reasoning is not really to see what guys with 7 contact are bums but to get more players into the database. When you start a league at year 1, all the teams minor leagues for lack of a better term, suck. When yuo sim out some more years, the minors can come together more and mean somethig right away.
Even if we delete the history at very least I think this is a good idea to get us on the ground running.
This isn't necessarily true. The league settings have a lot do do with how players are generated and develop.
Again, I am going to reference my own fictional league since it is new and was in this same boat only a few months ago. We have had no outrageous or out of the ordinary situations regarding young players or lack of talent in the minor leagues. In fact, the talent levels are right in line with what we expected and aimed for. With the right settings, everything will pan out and balance itself in a timely manner.
It is fairly realistic to expect a league's talent pool to improve and develop more as the league matures. That is completely natural and not something we should make an effort to circumvent. You can't expect top flight talent to be involved in a new league concept.
ApexGM wrote:As for a Chat room. Again, I am all for trying to get everyone there, but to me, it's all or nothing. I would rather do a forum draft 100% then have to submit a list. Draft picks can change after every pick is made. And if I am having to submit a list for 3-4 rounds b/c I cannot make it, well then thats a HUGE disadvantage right off the bat.
I would rather see everyone make the draft then miss anyone.
I have no problems with participating in a forum based draft. It takes much longer to complete, there is almost no interaction between GMs, but it does get the job done.
I will be happy either way to just get this league going and have some players on my roster.
I would definitely like to see us attempt to make a live portion of the draft happen, even if only for a couple rounds. It is a lot of fun and can bring a lot to a new league.
I'd be willing to help out in anyway I can to help organize and maintain something of this nature. I have experience doing so with a 16 team league and we had a great turnout, a lot of fun, and we continue to do a live draft for the amateur as well.
Like I said, I will be happy with a forum or live draft but would like to see us try to organize a time where we can sit down for an hour or so to select the first few players for our new franchises.